Member – CHOLLET Antoine
Antoine CHOLLET is a professor and researcher in the Computer Science Department at the Montpellier University Institute of Technology (University of Montpellier).
recent publications
Chollet A. (2019), "Crowdfunding in video games: strategic challenges and risks," Management of Organizational Technologies: Digital Strategies and Organizational Development, No. 8, pp. 167-180.
Chollet A. (2017), "Disruptions and opportunities generated by virtual currency in online video games," Management of Organizational Technologies, vol. 7, pp. 94-105.
Chollet A., Rodhain F., and Bourdon I. (2015), "Issues in research on video games for professionals," Management of Organizational Technologies: From technological innovation to managerial innovation
, No. 5, Presses des Mines, Paris, pp. 111-120.
Chollet A., Rodhain F., and Bourdon I. (2014), "Management situations in MMORPGs: perspectives on gamification and serious gaming," Management of Organizational Technologies: From Technological Innovation to Managerial Innovation, No. 4, Presses des Mines, Paris, pp. 93-103.
Chollet A., Bourdon I., and Rodhain F. (2013), "Capitalization of gaming experience by MMORPG players," Management of Organizational Technologies: Impact of digital networks in organizations, No. 3,
Presses des Mines, Paris, pp. 262-273.
works
functions and research
Lecturer and researcher in the Computer Science Department at the Montpellier University Institute of Technology.
His research focuses on video games, esports, educational gaming, and Japanese culture.
route
Technical University Diploma in Computer Science (2006-2008)
Montpellier University Institute of Technology
Master 2 MTID – Information Technology Management, Decision Making (2009-2011)
Montpellier Business School
Bachelor's degree in Science and Technology Management (2008-2009)
Montpellier Business School
